In recent years, the major economic, political, and cultural changes in societies during the last two decades of the Cold War have come into greater focus for academics from a variety of disciplines. This conference examines the role of the media during the period from the Helsinki Conference in 1975 until the fall of the Berlin Wall and the collapse of the Soviet Union in 1989-91. It explores the engagement of various forms of media with the Cold War on a global scale, including alternative media representations, performances, and cultures during this time.
Today’s lecture by Philipp Baur dealt with the history of American and European peace movements through song, or more specifically, the role of music for protest movements against nuclear weapons and energy. Most famously, John Lennon’s Give Peace A Chance became the anthem of the anti-Vietnam War protests in the late 1960s, when it was adapted by Pete Seeger at a huge peace rally on Nov. 15th 1969, involving half a million participants.
We are used to studying nuclear issues only in military and political terms. But what if we would consider this subject from an alternative point of view? In his seminar “Welcome to Wasteland-The Discourse on Nuclear Power and Post-nuclear Dystopia in Video Games”, Eugen Pfister (University of Vienna) analyzed how nuclear issues are depicted in video games, and why this phenomenon has to be considered.